Battle animations: Hold L before committing to fighting an enemy and then begin the battle to toggle battle animations off if they were set to On and vice versa. But battles run slightly better in the Canary one. Skipping: Press START / SELECT to skip all manners of things, even the enemy turn, battle animations and cutscenes. I just got the latest "Canary" build, I used to play on the latest official one and it ran alright. Who knows, it may just be Snake oil what i'm selling, but it worked for me.ĮDIT BECAUSE I'M AN IDIOT! I forgot to mention, from what I read the "build" you're playing on also matters. And if combat gets too crazy (team up magical attacks) but the framerate improves the less enemies there are.īut that's what I did. Due to this, MANY SPOILERS WILL GO UNMARKED HERE.
And depending on how crazy combat gets is the same, slightly more fluid than the map view though.Īs I said, my PC is crap, so the framerate PLUMMETS during rendered cutscenes. Fire Emblem Awakening Holds many, many noteable quotes, from cutscenes to Downloadable Content Bonuses. The songs appear in order of chronological significance.
It contains the full original soundtrack of Fire Emblem Awakening, presented on five discs. Combat, at the map, seems to run at 60-70% speed at 20-30 fps. Fire Emblem Awakening Original Soundtrack (Japanese: Fire Emblem Awakening Original Soundtrack) is a Fire Emblem series music album released in 2013. With this done, in-game cutscenes and dialogues run at 30~60 fps at 100% speed.
So I opened Task Manager and set the emulator to high priority. + Nintendo and Sora Ltd as well as Bandai Namco Games (and Daddy Sakurai) for Sm4sh Bros for Lucinas hairstyles + SsbbNessFans XNALara model of Lucina via Deviantart. Its time to challenge our fate and change it by savescumming. This alone made the game playable but it was stuttering during in-game cutscenes. + Nintendo and Intelligent Systems for Fire Emblem: Awakening. On the audio tab, all I changed was to change everything to auto again. I left hardware render and hardware shader on. But at least I'm not watching a slideshow - and another think to note is that my PC is awful. Nothing mindblowing mind you, as it still takes a dip the moment an attack connects, and overall it slows down the more enemies you're fighting. Surprisingly enough, I managed to get the combat at a pretty good speed.